AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Australia Q1 2024
Explore the performance of the top 5 anime games on Android in Australia during Q1 2024, including download rates, revenue, and active users.
During the first quarter of 2024, the top 5 anime games on the Android platform in Australia showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here, we break down the metrics for each game based on data from Sensor Tower.
DRAGON BALL LEGENDS experienced fluctuations in weekly revenue, starting at approximately $54K in the first week of January and dipping to around $10.5K by mid-February. The game saw a slight resurgence to $26.5K by the end of February. Weekly downloads varied, peaking at 1.1K in the first week of January and ending the quarter at 725. Active users showed a general decline from 11.5K to 10.5K over the quarter.
DRAGON BALL Z DOKKAN BATTLE had a notable spike in weekly revenue, reaching $30K in mid-February, before dropping to $4.1K in early March. Downloads peaked at 960 in mid-February and saw a steady decline to 276 by the end of March. Active users increased from 3.9K to 4.5K in mid-February but settled back to around 3.7K by the end of the quarter.
Black Clover M showed a consistent performance in revenue, starting at $17.9K and fluctuating around $4.5K to $12.3K throughout the quarter. Downloads peaked at 712 in mid-January but dropped significantly to 97 by the end of March. Active users remained relatively stable, peaking at 5.2K in mid-February and ending the quarter at 4.2K.
The Seven Deadly Sins saw its weekly revenue start at $20.3K, then drop to $2.1K by the end of February, with a slight rebound to $10K in late March. Downloads were minimal, peaking at 161 in the first week of January and declining to 68 by the end of March. Active users started at 612 and declined to 405 by the end of the quarter.
Yu-Gi-Oh! Duel Links had stable revenue, starting at $6.4K and maintaining around $2.9K to $6.6K throughout the quarter, with a spike to $5.9K in late March. Downloads peaked at 341 in mid-January and ended at 133 by the end of the quarter. Active users fluctuated, peaking at 993 in mid-January and declining to 642 by the end of March.
For more detailed insights and data, visit Sensor Tower.